As next-generation gaming consoles continue to evolve, many game developers are reevaluating the pricing of their titles, sparking a wave of transformation in game pricing strategies. Recently, Nintendo officially unveiled the Switch 2, with reports suggesting that some games will be launched at a revised price point. Meanwhile, Microsoft has already adjusted the pricing of its new Xbox games to $80 (approximately HK$624). Interestingly, this upward pricing trend isn't limited to new platforms—games on older consoles are also experiencing a resurgence in prices.
Addressing this phenomenon, former PlayStation global president Shuhei Yoshida recently admitted in an interview that the rise in game prices is inevitable. He mentioned that while players hope to enjoy larger-scale and more intricate game projects, they simultaneously expect prices to remain the same—an expectation that is simply unattainable in reality.
During an interview with PlayStation Inside, Shuhei Yoshida highlighted the growing challenge of rising production costs in the gaming industry. He stated that aspects such as visual performance, gameplay design, and system architecture development all demand greater investment in terms of manpower and funding. Companies across different industries may adjust their pricing strategies based on their market positioning, but he believes the core issue lies in the ever-increasing resources required for production. He candidly remarked: This is no longer a question of whether Nintendo is willing to take the lead, but rather an inevitable trend that the entire industry cannot avoid.



