Sony is gearing up to launch the highly anticipated PS5 Pro, a device set to feature significant technological upgrades. It will introduce a revolutionary new super-resolution algorithm developed in collaboration with AMD, designed to replace the current PSSR technology. Mark Cerny, who oversees the PS5 architecture, stated that this new technology will not only dramatically enhance gaming frame rates and quality, but it also holds the promise of making a positive impact on the entire gaming industry.
The algorithms set to be implemented in the PS5 Pro come from a long-term collaborative project Project Amethyst. This initiative, which began in 2023, focuses on image processing and machine learning technologies, allowing Sony and AMD to leverage their research findings freely. AMD has already incorporated some of these research results in its Radeon RX 9000 series graphics cards, introducing FSR 4 technology, while the PS5 Pro is set to integrate similar image upscaling features in 2026.
Cerny stated that the new upscaling algorithm is designed to seamlessly replace the existing PSSR technology, allowing game developers to implement it with minimal adjustments. He reiterated that this is not an exclusive technology, but an image enhancement solution available to all AMD clients, aimed at advancing the entire industry. Notably, this new algorithm is a fully developed high-end version that will be directly applied to the PS5 Pro.
Regarding Project Amethyst, the collaboration between Sony and AMD is exceptionally deep, with development teams spread across Asia, Europe, and North America, routinely sharing research findings. Cerny noted that Sony has assisted AMD during the development process, enabling their researchers to design more complex gaming scenarios to challenge algorithm applications. In turn, AMD has prompted Sony to establish a quality testing team dedicated to reviewing the effectiveness of image upscaling algorithms, a practice that was previously lacking.
Originally, Sony anticipated that developing the new algorithm would take years, but it was ultimately completed in just nine months, with AMD already implementing it in FSR 4. This allows PC gamers to experience the benefits of this collaborative technology ahead of schedule.
Cerny has also been involved in some engineering for AMD’s next-generation graphics chip architecture, RDNA 5. He revealed that these technologies will support both the PS5 Pro and PC platforms in the future, showcasing Sony’s open attitude towards cross-platform graphics technology.
In the coming years, PS5 Pro players will have their first experience with this advanced algorithm, while PC players will also benefit from the results of Project Amethyst. Cerny emphasized that he remains focused on developing future gaming consoles, and related research will continue.
The PS5 Pro, set to launch in 2026, will officially usher in a new era of graphical upgrades, providing players with an even more exceptional gaming experience.



